Post by Hedge on Jun 1, 2016 7:10:30 GMT -5
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'At night I prowl the wild and dangerous Shadow Lands.
By day, I rent a back room in a shop in the city of Crux, a small coastal city in Lamoria.
And if you are in need of a map, well then, you've come to the right place.
For a few coin, nothing comes cheap mind you, I could be persuaded to draw that map you need.
But be forewarned ...
I am a Woodland Sprite. Autumn class, to be exact. I have magic and I'm not afraid to use it!'
Living a lie ...
Bindi's family were of the penniless class. Poor, living on bare necessities. And she was an added worry to the family. But they so loved their fae changeling. They would never ever give her up. And even though they paid the traveling wizard dearly, for the potion that would cover up, hide her bicoloured eyes, they could not erase her streak of wildness, nor her other abilities. So they raised her to be very cautious. They warned of those who would do her harm should they find out. As the years flew by, strange and abnormal was getting harder to hide. It was time to leave the nest. Go out on her own. Find others who could help her with her magical powers.
Practice, practice, practice ...
Bindi is oath bound to MUM a secret cabal (Magical Underground Movement). They desperately need someone with her skills. Even though at times she's a little unpredictable, she has potential. But for now, she is a work in progress and with the help from a trusted friend, she is learning to control her magic. Her natural abilities make her Whispering Spells and her Illusion Spells the best. Her whispering spell allows her to communicate long distance. And her illusion spell allows her to cloak an object or person.
Her favourite tools that she finds useful are Magical Orbs. Small balls of magic energy that seem to float around on their own accord, within various areas. Combine that with her illusion spell and she has the eyes to see anything she wants! Now crystals. She loves crystals. Shiny little baubles they are. But even those have caused a little mayhem for Bindi. Sometimes combining crystals with her magic, on occasion, has created a little disorder. What we like to call, a little magic backfire, that can have a boomerang effect. And sometimes the end result can be down right funny, if it were to happen in different situations. But in Bindi's line of work, not so funny.
But today, on the way to market ...
Bindi found herself transported suddenly, through a portal during a most inappropriate moment in her life. In a flash, in the blinking of an eye! At first she thought it was her own doing. Another oh no moment while practicing her magic. Dumbstruck, open-mouthed, she slowly looked around the unfamiliar surroundings.
Whispering to herself, 'ye gods, where the heck am I? This is one dark and hideous place!' and to make it feel worse, a voice out of the blue, answered back.
A voice in the wilderness, 'Where are you? Who are you? I can hear you, but I can't see you.'
Bindi clapped her mouth shut, lips pressed tightly together, her mind running wild with thoughts of, oh no, not again, followed with, did I do this?
Letting out a sigh, she whispered, 'I don't know where I am. I don't even know what happened, how I got here. Who are you? Where are you?.
A voice in the wilderness, 'If you don't smell the foul disgusting odor of fish, then you can't be at the docks. I think you've stepped through a portal. Lucky you. It could've been worse. You could've found yourself in the Restless Deep! Describe to me, what you see.'
Taking a better sweep of the area while keeping a watchful eye, Bindi shivers 'I see treacherous wooded area on all sides. Damp murky grounds. Trees overgrown with vines and moss. Dark and menacing. A feeling of dismal loneliness.'
A voice in the wilderness, 'aww, Shadow Lands, the outskirts of the city of Crux.'
It took her many days of wandering, learning to appreciate the wilderness, when the idea came to her. She would become a map maker. Many times she felt like she was being watched over by someone, something. Always hidden among the trees, the moss and the vines.
Do Not Disturb ...
There is a mixed assortment, a hodgepodge of supernormal and non-supernormal, living in Lamoria. Good and bad. Monsters come in all varieties. Is there such a thing as a good monster? After having a much needed rest from her days of wandering, she pulled out a fresh piece of papyrus. She wanted to mark down all the landmarks from an area, she had recently discovered. Studying the new map she began filling in areas, as more and more came to mind. She'd been at it quite a while when she realized she hadn't eaten all day. It was time to feed her growling stomach. Rolling up her papyrus, she tucked it safely behind a brick in the wall. A secret space she had made to store all her maps. Blowing out the candles, Bindi headed out into the market to scrounge up some food.
A toast to new beginnings ...
Wolfhewer did not inherit his wealth. He wasn't born with status. He was just a common Lamorian. But he is imaginative, adventurous, devious, unorthodox, gutsy, calculating and those characteristic traits he inherited from his thieving days. Lady Luck was on his side, in a back room gambling house. Winner takes all and he did. He took it all. Money, Manor and Title! Now he is a noble. He is addressed as Lord Wolfhewer, a Shadowlord. Along with the title, he inherited the manor, the whispering wilds of The Bleak Forest, and the lands of silence, whose tenants are bound to the Farms of Phantoms.
A fallen tower is the first you’ll see in a murky swamp, marking the entrance to the manor. Crude windows are scattered thinly across low, wide walls made of dark moss covered stone. Beside the fallen tower stands a gate with large wooden doors. The manor was built at the edge of a shoreline, The Restless Deep, and it's gate is the only easy way in, any other side would be futile. The forest outside of the gates, light up with bioluminescent creatures, adding to the atmosphere. Darkmour Manor has been around for at least a thousand years.
The inside looks as bad as the outside. The Great Hall is in much needed repair, if Lord Wolfhewer intends to hold his manorial courts and grand banquets. All members of his household, including tenants, employees and servants, will have to make do. The solar is in better shape. It is smaller than the Great Hall, and it is a room of status. It has a fireplace, decorative woodwork and tapestry wall hangings. At least it offers more comfort, where the Lord of the Manor can be alone and away from the hustle, bustle, noise and smells (including cooking smells) of the Great Hall. Alone to meditate. It's here you will find him slumped in his armchair, brooding.
Practice, practice, practice …
It was hopeless. Her Lumortus Aracheom spell was not working as it should. A thick, emerald inter-twining duo of ripples surrounds the floating scroll and quill she had created. And it was writing down everything she said, but only for short periods of time. Bindi wanted it to work for a longer time span. She would have to ask her friend how to do that. In the meantime she continued working on her potion. She was brewing a potion, well it was really an ointment, to help cure Bog Blisters. She thought it was caused by something she might’ve picked up in The Bleak Forest. She figured this potion/ointment would be good for it. Treatment: Medication and dietary supplement routine. Double checking the recipe …
To brew a curing ointment for Bog Blisters, gather the following ingredients and follow the steps below, but feel free to add your own twist.
- 3 batches of Tundra Thyme
- 1 pinch of Blood Onion
- 1 handful of Witch's Springtime Woodwax
- 4 drops of Salmon Slime
- 1 sprinkle of Garlic Tails
Grind the Tundra Thyme as you'd do with your enemies and put the result in a container. ‘Hmm, really?’
Add an equal amount of water to turn it into a smooth emulsion, then add the Blood Onion all at once. ‘Gotcha’
Fill a pan with molten ice, add the mixture and cool it down with how cool you are, then bring the mixture to a boil. ‘Check’
Let it simmer until it starts to shimmer before adding the Witch's Springtime Woodwax and Salmon Slime, a half at a time, alternating between the two. ‘Check’
Rapidly heat the mixture until it's hot, mix in the Garlic Tails and let everything cool down until the mixture is thick and gloopy. ‘Gloopy? It looks kinda gloopy.’
Stir everything one last time to make sure what you made is in fact a topical ointment. Your ointment is ready to be used.
Slather on a thick layer to each blister, to be effective, but it smells and tastes awful so maybe mix it with some honey. ‘Sniff. More honey! Am I supposed to wear it or eat it?’
‘Let’s add a few pinches of Autumn Lavender and let it rest a little bit longer.’
Suffering the tortures of the day ...
The blisters were itchy not making Bindi's discomfort any less.' Retracing her wandering steps took her to The Bleak Forest, and she still didn't know her way around so she wasn't sure exactly where she was. Carrying a satchel of empty vials to collect samples was ... Aww, what's this? It looks like an entrance to something!' And it is. It's an entrance to a crypt! Beyond pillaged tombs Bindi entered a dank area. Filled with strange glowing crystals and countless dead vermin. 'What happened in this place? This isn't just a crypt. It's a dungeon!' She treads onwards, deeper into the dungeon's secrets. She passes a few rooms, that all look the same, small dark damp stone cells. Eventually Bindi found herself facing a thick granite door with strange writing all over it, somehow untouched by time and the elements. Stepping closer to inspect it and … wait … 'did the door just change its appearance?'
An eerie voice echoes in the dungeon, 'What are you up to now? Where are you?'
A startled Bindi gasps, 'Crap! You scared me. Again, who are you and where are you?'
An eerie voice echoes in the dungeon, 'I'm the new Lord of the Manor. And I wish you'd stay out of my head. You must be nearby, you sound much clearer than before.'
'It's been a while since we last shared words. I'm in The Bleak Forest. Actually I'm in a crypt, but it's not just a crypt it's also a dungeon!' Bindi reached out to touch the door. 'I'm in front of a thick granite door. It's got symbols on it. When I stepped closer to get a better look at it, it changed somehow.'
An eerie voice echoes in the dungeon, 'You never did tell me who you are. What your doing in my forest. The Bleak Forest is part of the manor's holdings.'
to be continued ...
Bindi's family were of the penniless class. Poor, living on bare necessities. And she was an added worry to the family. But they so loved their fae changeling. They would never ever give her up. And even though they paid the traveling wizard dearly, for the potion that would cover up, hide her bicoloured eyes, they could not erase her streak of wildness, nor her other abilities. So they raised her to be very cautious. They warned of those who would do her harm should they find out. As the years flew by, strange and abnormal was getting harder to hide. It was time to leave the nest. Go out on her own. Find others who could help her with her magical powers.
Practice, practice, practice ...
Bindi is oath bound to MUM a secret cabal (Magical Underground Movement). They desperately need someone with her skills. Even though at times she's a little unpredictable, she has potential. But for now, she is a work in progress and with the help from a trusted friend, she is learning to control her magic. Her natural abilities make her Whispering Spells and her Illusion Spells the best. Her whispering spell allows her to communicate long distance. And her illusion spell allows her to cloak an object or person.
Her favourite tools that she finds useful are Magical Orbs. Small balls of magic energy that seem to float around on their own accord, within various areas. Combine that with her illusion spell and she has the eyes to see anything she wants! Now crystals. She loves crystals. Shiny little baubles they are. But even those have caused a little mayhem for Bindi. Sometimes combining crystals with her magic, on occasion, has created a little disorder. What we like to call, a little magic backfire, that can have a boomerang effect. And sometimes the end result can be down right funny, if it were to happen in different situations. But in Bindi's line of work, not so funny.
But today, on the way to market ...
Bindi found herself transported suddenly, through a portal during a most inappropriate moment in her life. In a flash, in the blinking of an eye! At first she thought it was her own doing. Another oh no moment while practicing her magic. Dumbstruck, open-mouthed, she slowly looked around the unfamiliar surroundings.
Whispering to herself, 'ye gods, where the heck am I? This is one dark and hideous place!' and to make it feel worse, a voice out of the blue, answered back.
A voice in the wilderness, 'Where are you? Who are you? I can hear you, but I can't see you.'
Bindi clapped her mouth shut, lips pressed tightly together, her mind running wild with thoughts of, oh no, not again, followed with, did I do this?
Letting out a sigh, she whispered, 'I don't know where I am. I don't even know what happened, how I got here. Who are you? Where are you?.
A voice in the wilderness, 'If you don't smell the foul disgusting odor of fish, then you can't be at the docks. I think you've stepped through a portal. Lucky you. It could've been worse. You could've found yourself in the Restless Deep! Describe to me, what you see.'
Taking a better sweep of the area while keeping a watchful eye, Bindi shivers 'I see treacherous wooded area on all sides. Damp murky grounds. Trees overgrown with vines and moss. Dark and menacing. A feeling of dismal loneliness.'
A voice in the wilderness, 'aww, Shadow Lands, the outskirts of the city of Crux.'
It took her many days of wandering, learning to appreciate the wilderness, when the idea came to her. She would become a map maker. Many times she felt like she was being watched over by someone, something. Always hidden among the trees, the moss and the vines.
Do Not Disturb ...
There is a mixed assortment, a hodgepodge of supernormal and non-supernormal, living in Lamoria. Good and bad. Monsters come in all varieties. Is there such a thing as a good monster? After having a much needed rest from her days of wandering, she pulled out a fresh piece of papyrus. She wanted to mark down all the landmarks from an area, she had recently discovered. Studying the new map she began filling in areas, as more and more came to mind. She'd been at it quite a while when she realized she hadn't eaten all day. It was time to feed her growling stomach. Rolling up her papyrus, she tucked it safely behind a brick in the wall. A secret space she had made to store all her maps. Blowing out the candles, Bindi headed out into the market to scrounge up some food.
A toast to new beginnings ...
Wolfhewer did not inherit his wealth. He wasn't born with status. He was just a common Lamorian. But he is imaginative, adventurous, devious, unorthodox, gutsy, calculating and those characteristic traits he inherited from his thieving days. Lady Luck was on his side, in a back room gambling house. Winner takes all and he did. He took it all. Money, Manor and Title! Now he is a noble. He is addressed as Lord Wolfhewer, a Shadowlord. Along with the title, he inherited the manor, the whispering wilds of The Bleak Forest, and the lands of silence, whose tenants are bound to the Farms of Phantoms.
A fallen tower is the first you’ll see in a murky swamp, marking the entrance to the manor. Crude windows are scattered thinly across low, wide walls made of dark moss covered stone. Beside the fallen tower stands a gate with large wooden doors. The manor was built at the edge of a shoreline, The Restless Deep, and it's gate is the only easy way in, any other side would be futile. The forest outside of the gates, light up with bioluminescent creatures, adding to the atmosphere. Darkmour Manor has been around for at least a thousand years.
The inside looks as bad as the outside. The Great Hall is in much needed repair, if Lord Wolfhewer intends to hold his manorial courts and grand banquets. All members of his household, including tenants, employees and servants, will have to make do. The solar is in better shape. It is smaller than the Great Hall, and it is a room of status. It has a fireplace, decorative woodwork and tapestry wall hangings. At least it offers more comfort, where the Lord of the Manor can be alone and away from the hustle, bustle, noise and smells (including cooking smells) of the Great Hall. Alone to meditate. It's here you will find him slumped in his armchair, brooding.
Practice, practice, practice …
It was hopeless. Her Lumortus Aracheom spell was not working as it should. A thick, emerald inter-twining duo of ripples surrounds the floating scroll and quill she had created. And it was writing down everything she said, but only for short periods of time. Bindi wanted it to work for a longer time span. She would have to ask her friend how to do that. In the meantime she continued working on her potion. She was brewing a potion, well it was really an ointment, to help cure Bog Blisters. She thought it was caused by something she might’ve picked up in The Bleak Forest. She figured this potion/ointment would be good for it. Treatment: Medication and dietary supplement routine. Double checking the recipe …
To brew a curing ointment for Bog Blisters, gather the following ingredients and follow the steps below, but feel free to add your own twist.
- 3 batches of Tundra Thyme
- 1 pinch of Blood Onion
- 1 handful of Witch's Springtime Woodwax
- 4 drops of Salmon Slime
- 1 sprinkle of Garlic Tails
Grind the Tundra Thyme as you'd do with your enemies and put the result in a container. ‘Hmm, really?’
Add an equal amount of water to turn it into a smooth emulsion, then add the Blood Onion all at once. ‘Gotcha’
Fill a pan with molten ice, add the mixture and cool it down with how cool you are, then bring the mixture to a boil. ‘Check’
Let it simmer until it starts to shimmer before adding the Witch's Springtime Woodwax and Salmon Slime, a half at a time, alternating between the two. ‘Check’
Rapidly heat the mixture until it's hot, mix in the Garlic Tails and let everything cool down until the mixture is thick and gloopy. ‘Gloopy? It looks kinda gloopy.’
Stir everything one last time to make sure what you made is in fact a topical ointment. Your ointment is ready to be used.
Slather on a thick layer to each blister, to be effective, but it smells and tastes awful so maybe mix it with some honey. ‘Sniff. More honey! Am I supposed to wear it or eat it?’
‘Let’s add a few pinches of Autumn Lavender and let it rest a little bit longer.’
Suffering the tortures of the day ...
The blisters were itchy not making Bindi's discomfort any less.' Retracing her wandering steps took her to The Bleak Forest, and she still didn't know her way around so she wasn't sure exactly where she was. Carrying a satchel of empty vials to collect samples was ... Aww, what's this? It looks like an entrance to something!' And it is. It's an entrance to a crypt! Beyond pillaged tombs Bindi entered a dank area. Filled with strange glowing crystals and countless dead vermin. 'What happened in this place? This isn't just a crypt. It's a dungeon!' She treads onwards, deeper into the dungeon's secrets. She passes a few rooms, that all look the same, small dark damp stone cells. Eventually Bindi found herself facing a thick granite door with strange writing all over it, somehow untouched by time and the elements. Stepping closer to inspect it and … wait … 'did the door just change its appearance?'
An eerie voice echoes in the dungeon, 'What are you up to now? Where are you?'
A startled Bindi gasps, 'Crap! You scared me. Again, who are you and where are you?'
An eerie voice echoes in the dungeon, 'I'm the new Lord of the Manor. And I wish you'd stay out of my head. You must be nearby, you sound much clearer than before.'
'It's been a while since we last shared words. I'm in The Bleak Forest. Actually I'm in a crypt, but it's not just a crypt it's also a dungeon!' Bindi reached out to touch the door. 'I'm in front of a thick granite door. It's got symbols on it. When I stepped closer to get a better look at it, it changed somehow.'
An eerie voice echoes in the dungeon, 'You never did tell me who you are. What your doing in my forest. The Bleak Forest is part of the manor's holdings.'
to be continued ...